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From Venue to Coastline: Connections That Grow into Real Relationships — TreeNews X ATM Global Tour First Stop Jeju Island Recap

A conversation can begin with a presentation on stage, and it can also continue along the road traveled together.

From October 26 to 30, the first stop of the TreeNews & ATM Global Tour unfolded on Jeju Island, South Korea. This event, held in partnership with ATM, linked themed sessions, community exchanges, and island excursions, giving participants time to get to know one another beyond learning about technology and products.

The themed session on the 27th brought AI applications, the gaming ecosystem, and the agent skill economy into a single discussion space; the two days of activities that followed then extended the exchange to Jeju’s coastlines, streets, and shared meals.

Moving from previous university and city tour exchanges toward overseas, what TreeNews hopes to carry forward is a content and connection approach closer to real needs: stepping into the field, hearing specific questions, and letting technical discussion meet people’s experience.

The venue offers a chance for concentrated expression, while several days of traveling together leave time for sustained exchange.

I. Going Overseas, Continuing Exchanges That Start from Real Questions

In previous university and city tour activities, TreeNews has consistently invited industry practitioners, builders, and community partners to exchange face to face. People from different backgrounds bring different questions, and they also help technology and product discussions gain more concrete reference points.

Arriving on Jeju Island, this kind of exchange moves further beyond a single venue.

Across the five-day itinerary, there were concentrated sharing sessions as well as shared excursions and free exchange. Participants could first learn through presentations about the direction a team is advancing, then fill in context and continue asking questions during subsequent time together, gradually coming to understand what each other cares about.

This arrangement has a pragmatic starting point: an introduction can convey conclusions, but understanding the choices behind those conclusions often takes more time.

Why a product serves this type of user, why a mechanism adopts this kind of design, and what problem the team plans to solve next are all difficult to explain clearly in brief pleasantries. Placing exchange within several days of shared experience gives these discussions room to continue unfolding.

For TreeNews, the first overseas stop also continues the connection between media work and offline exchange. Content lets viewpoints be seen by more people, while the venue lets those viewpoints encounter concrete experience and follow-up questions; new questions that arise in exchange can then become starting points for subsequent reporting and observation.

As the event began, project representatives gave brief remarks, welcoming partners to Jeju Island and thanking everyone for their participation and support along the way. The session then moved into themed sharing, with exchanges spanning industry trends, product progress, and community practice.  

II. Crypto Uncle Ma: Seeing AI’s Changes, and Judging Which Problems Are Worth Solving

At the themed session on the 27th, Crypto Uncle Ma, CEO of TreeNews, delivered a keynote titled “Under the AI Wave, Seeing the Future That Is Happening.”

His observations come from frontline work in media and industry exchange. When AI can help process information, assist analysis, and produce content, the efficiency of information processing is changing, and the importance of verifying facts, understanding context, and judging needs becomes even more prominent.

The sharing placed AI applications into concrete scenarios such as content production, pet care assistance, accessibility services, as well as travel and gaming. Different directions require different product capabilities, but all must answer a basic question: whom does the technology actually help, and what has it improved?

Capabilities can be acquired through tools, but problems worth solving still need to be discovered from reality.

This is also why TreeNews continues to go into campuses, cities, and industry venues. Project teams bring technology and product perspectives, while participants bring practical experience from work, study, and life. Only when the same idea is questioned by people in different positions can needs and constraints gradually become visible.

On Jeju Island, this line of thinking also provided a common backdrop for subsequent sharing: discussing the combination of AI and Web3 requires further understanding of how they enter applications, how they are used by users, and what remains after use.

III. From Operational Records to Product Planning, Session Sharing Presents Explorations at Different Stages

During that day’s session, Chris, head of a gaming company, community sharing guest Mike, ATM investor Lottfi, and the Admin team each shared from perspectives including game operations, community participation, development review, and agent applications.

Gaming Ecosystem: Looking at Both Usage That Has Happened and Deliverables for the Next Stage

Chris introduced the operational status of PR Boost and the 2027 game and event plans for 342 Games.

The PR Boost report uses a clear statistical interval, covering July 18 to October 20, 2026, presenting records such as participating wallets, number of matches, recent activity, and token consumption. Compared with merely introducing mechanisms, these materials ground the discussion further in product operation: whether users continue to participate, how different gameplay modes are used, and how rules are reflected in actual records.

Among them, “players” in the report are counted as unique wallets that have completed at least one match, and the cumulative match total is the sum of entry fees. Retaining these definitions helps accurately understand what the data expresses.

Looking toward the next stage, Chris introduced development directions such as matrix prediction and the Binggo market, as well as event plans connecting games, merchandise benefits, and partners.

Matrix prediction uses simulated matches as its first scenario, while the Binggo market attempts to integrate product discovery into digital bingo, shopping tasks, and multiplayer collaboration. The materials also note that the related new games are still in development, and specific event arrangements and rules are subject to announcements.

Operational records show how a product has already been used, while plans still need to be further verified through subsequent deliverables.

Community and Five-Year Review: Placing Participation in a Longer Time Frame

Under the title “ATM · Value Leap,” Mike discussed how participants can understand their relationship with the community from perspectives including platform awareness, capability accumulation, and ecosystem co-building.

His sharing extended attention from short-term results to long-term growth: beyond understanding product mechanisms, whether participants can form new knowledge and judgment, and whether they can make concrete contributions to the community by sharing experience, responding to questions, and providing feedback on needs.

Lottfi, meanwhile, used bilingual five-year materials to review development paths in directions such as the consensus mechanism, mobile entry points, gaming, travel, and AI, and introduced the next stage of exploration around the agent skill economy.

One set of materials focuses on individuals and the community, while the other sorts through the team and the ecosystem. Placed together, they offer two angles for understanding long-term building: the platform needs to continuously respond to usage needs, and participants also need to form experience and capabilities that can be retained through the process.

Agent Applications: From Invoking Capabilities Toward Tasks and Deliverables

The Admin team’s RGST sharing brought the discussion further to how agents take on concrete work.

Using trading strategy execution and content production such as e-books and podcasts as application scenarios, the materials introduced the skill market, the labor market, and the relationship between task execution and result recording.

Among them, the skill market provides capabilities that can be installed and invoked, while the labor market connects tasks that need to be completed. Users propose goals, developers provide skills, agents execute the work, and the platform attempts to handle the corresponding review, publishing, and settlement processes.

Alongside the capability introduction, the materials also explained designs such as user permissions, stop conditions, independent sandboxes, and recording mechanisms. These move the discussion from “what agents can do” further into “under what authorization they act, and how results are verified.”

The related cases also need to be understood in light of the labels in the materials: the trading portion is a historical price example replay, not an actual trading record; content revenue depends on work quality, review, sales, and demand, and cannot be generalized as a universal outcome.

Bringing agents into practical application requires putting capabilities, permissions, deliverables, and verification together.

IV. Stepping Out of the Venue, Island Travel Gives Exchange a Different Rhythm

After the themed session, the island itineraries on the 28th and 29th provided another kind of exchange scenario for this gathering.

Sharing on stage usually needs to be concentrated and clear, while traveling together allows topics to unfold slowly. Participants can move from a product question to their respective work, and through shared experience gradually get to know partners they previously knew only by name and identity.

October 28: From Seongsan Ilchulbong to Woljeongri

The third day’s itinerary centered on Jeju’s eastern coast, linking Seongsan Ilchulbong, Seopjikoji, and Woljeongri.

Compared with the concentrated schedule of the session day, the island itinerary slowed the pace. Mountains, coastlines, and roadside leisure spaces formed the backdrop for time together, and also gave participants a chance to step away from presentations and screens for a while and get to know each other in a different way.

Moving from one place to the next, exchange did not need to rush toward conclusions. Topics not expanded upon during the session could be filled in along the way; directions encountered for the first time also had time to be gradually understood through repeated conversation.

For event organization, these times are equally worth setting aside. When people participate in an exchange, beyond obtaining information, they also want to know who is doing the work, how they think, and whether there is reason to stay in touch.

October 29: From Cultural Visits to Coastal Leisure, Continuing Shared Experience

The fourth day’s arrangements combined cultural visits, city life, and coastal leisure, including Yakcheonsa Temple, the Korea Ginseng Museum, local commercial streets, and Aewol Handam Park.

From relatively quiet visiting spaces to free activity in the streets, and then to stops along the coast, different settings gave participants room to choose their own ways of exchanging.

Some are more accustomed to asking about specific questions, while others need to start with everyday topics to become familiar. The value of several days traveling together also lies in accommodating these different rhythms, allowing exchange to happen naturally.

At the same time, shared experience itself cannot replace judgment about products and cooperation. Familiarity with a person can help communication; understanding a specific commitment still requires clear needs, capabilities, and division of labor.

Time together makes it easier for people to speak up, but whether cooperation can continue still comes back to concrete matters.

This is also the meaning of this “themed session + island travel” format: it arranges concentrated sharing while also leaving participants time to understand on their own, continue exchanging, and form judgments.

On the evening of the 29th, everyone sat around the grill, continuing the exchanges of the past few days over barbecue and toasts. A birthday celebration combined with the approaching Halloween festive atmosphere made the evening especially lively. Team leaders also spoke and shared one after another, adding voices from different teams to this gathering.

From island travel during the day to relaxed gathering in the evening, everyone had more opportunities to get to know each other, leaving a shared memory for this Jeju Island journey.

V. Starting from Jeju Island, Letting Content and Connections Keep Growing

From the venue to the coastline, this Jeju Island trip presented different faces of industry exchange.

The themed session let participants gain a concentrated understanding of technology directions, product progress, and team plans; the subsequent travel brought exchange into a more everyday context, helping everyone fill in context, get to know partners, and leave time for topics not yet unfolded.

By placing content and offline exchange together, TreeNews hopes to form sustained interaction: bringing changes in the industry to the venue, and bringing questions that arise at the venue back into content.

For participants, the gain from an event can be a clearer understanding of a product, a partner they can continue to consult, or a newly formed judgment about a certain direction.

These gains will not all appear immediately on site. Some need to be verified through subsequent use, and some need to be carried forward through the next exchange. A gathering can provide a starting point, but what truly keeps connections going is still what happens afterward.

“Seeing the future that is happening” also means approaching the people who are trying, understanding the problems they face, and continuously recording the results of practice.

From previous university and city tours to this first overseas stop on Jeju Island, TreeNews will continue to connect builders and community partners from different backgrounds through content, events, and face-to-face exchange, so that more valuable experience can be seen and new dialogues can have the chance to continue happening.

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