TREE NEWS update: Doubao public relations head Liu Xing said about 10% of ByteDance’s total compute is used for training and inference of video generation models, calling a claim that over half of China’s compute is devoted to producing short drama content unreliable. The statement followed widespread discussion of the compute-allocation figure attributed to another company.
ByteDance’s Doubao: Only ~10% of Compute Used for Video Generation Models
The disclosure offers a rare, if informal, glimpse into how a major Chinese AI player allocates compute, and it pushes back on a viral figure that had been circulating without attribution. The dispute matters less for the specific percentage than for the fact that compute allocation is becoming a public talking point, with companies now compelled to rebut claims about how much capacity goes to video and content generation. Whether such operational details continue to be addressed publicly, and whether the original claim is substantiated, is the open question.
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